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# This file is automatically @generated by Cargo.
# It is not intended for manual editing.
version = 3
[[package]]
name = "One"
version = "0.1.0"

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[package]
name = "One"
version = "0.1.0"
edition = "2021"
[dependencies]

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// --- Day 1: Historian Hysteria ---
// The Chief Historian is always present for the big Christmas sleigh launch, but nobody has seen
// him in months! Last anyone heard, he was visiting locations that are historically significant to
// the North Pole; a group of Senior Historians has asked you to accompany them as they check the
// places they think he was most likely to visit.
//
// As each location is checked, they will mark it on their list with a star. They figure the Chief
// Historian must be in one of the first fifty places they'll look, so in order to save Christmas,
// you need to help them get fifty stars on their list before Santa takes off on December 25th.
//
// Collect stars by solving puzzles. Two puzzles will be made available on each day in the Advent
// calendar; the second puzzle is unlocked when you complete the first. Each puzzle grants one star.
// Good luck!
//
// You haven't even left yet and the group of Elvish Senior Historians has already hit a problem:
// their list of locations to check is currently empty. Eventually, someone decides that the best
// place to check first would be the Chief Historian's office.
//
// Upon pouring into the office, everyone confirms that the Chief Historian is indeed nowhere to be
// found. Instead, the Elves discover an assortment of notes and lists of historically significant
// locations! This seems to be the planning the Chief Historian was doing before he left. Perhaps
// these notes can be used to determine which locations to search?
//
// Throughout the Chief's office, the historically significant locations are listed not by name but
// by a unique number called the location ID. To make sure they don't miss anything, The Historians
// split into two groups, each searching the office and trying to create their own complete list of location IDs.
//
// There's just one problem: by holding the two lists up side by side (your puzzle input), it
// quickly becomes clear that the lists aren't very similar.
// Maybe you can help The Historians reconcile their lists?
//
// For example:
//
// 3 4
// 4 3
// 2 5
// 1 3
// 3 9
// 3 3
// Maybe the lists are only off by a small amount! To find out, pair up the numbers and measure
// how far apart they are. Pair up the smallest number in the left list with the smallest number in
// the right list, then the second-smallest left number with the second-smallest right number, and so on.
//
// Within each pair, figure out how far apart the two numbers are; you'll need to add up all of
// those distances. For example, if you pair up a 3 from the left list with a 7 from the right list,
// the distance apart is 4; if you pair up a 9 with a 3, the distance apart is 6.
//
// In the example list above, the pairs and distances would be as follows:
//
// The smallest number in the left list is 1, and the smallest number in the right list is 3. The distance between them is 2.
// The second-smallest number in the left list is 2, and the second-smallest number in the right list is another 3. The distance between them is 1.
// The third-smallest number in both lists is 3, so the distance between them is 0.
// The next numbers to pair up are 3 and 4, a distance of 1.
// The fifth-smallest numbers in each list are 3 and 5, a distance of 2.
// Finally, the largest number in the left list is 4, while the largest number in the right list is 9; these are a distance 5 apart.
// To find the total distance between the left list and the right list, add up the distances between all of the pairs you found. In the example above, this is 2 + 1 + 0 + 1 + 2 + 5, a total distance of 11!
//
// Your actual left and right lists contain many location IDs. What is the total distance between your lists?
use std::fs;
fn compute(left: Vec<i64>, right: Vec<i64>) -> i64 {
}
fn load_lists() -> (Vec<i64>, Vec<i64>) {
}
fn main() {
println!("Hello, world!");
}